I gave Capcom’s new game Remember Me a 70/100 over at GamesBeat if you care to read my review.
I enjoy reading other people’s thoughts on a game after mine are out there, and it seems like, despite minor differences, much of the consensus is the same. Remember Me is kind of bland but fun and innovative at times even if its quality wavers. It doesn’t always maximize its potential.
I enjoyed Remember Me, but not so much that I feel like everyone has to play it. You will miss out on some cool stuff that is worth experiencing, though, if you don’t.
It seems I’m one of the few people who found the memory remixes boring to actually play. They’re cooler in concept than practice.
So — any gamers out there have any questions about the game or points in my review that I can answer for you?
On the island of Yamatai, everything can be conquered with fire. Really unrealistic fire.
March’s reboot of the long-running Tomb Raider video game series takes Lara Croft back to the beginning — to her first real adventure. She’s young and pampered, but she loves archeology. She convinces the team aboard the Endurance to brave the Dragon’s Triangle, where she believes the hidden island of Yamatai is located. Then their ship crashes in a curiously violent storm and, well, welcome to the jungle.
The whole point of the game is to show how Lara transforms from naive girl to hardened survivor. She takes the life of a man to save her own, hunts wild animals for food, and fends off wolves. She overcomes her fears and kicks a lot of ass.
Tomb Raider is also a game in love with fire. Lara lights torches, huddles around campfires, burns salvage and blockades, shoots flaming arrows, explodes oil barrels, and so on. It’s a foolproof solution to almost every problem and scenario, and it burns neatly, igniting only what it’s supposed to before putting itself out.
Continue reading “Tomb Raider: Savagery, legacy, and survival”
I. Am. Exhausted.
I’m all typed out.
I’ve been so busy helping to cover E3 (that’s the Electronic Entertainment Expo going on this week) for GameZone that I haven’t had time for much else. But I wanted to share some sort of update.
One of the announcements made at the show was for Wonderbook: Book of Spells — a new video game/interactive book coming for PlayStation 3 that incorporates augmented reality technology, PlayStation Move products, and most interestingly, the stories of J. K. Rowling.
The Book of Spells referred to in the title is written by fictional character Miranda Goshawk of the Harry Potter novels.
“Wonderbook: Book of Spells is the closest a Muggle can come to a real spellbook,” said Rowling. “I’ve loved working with Sony’s creative team to bring my spells, and some of the history behind them, to life. This is an extraordinary device that offers a reading experience like no other.”
It looks perfect for kids, and that’s obviously the market they’re targeting with the ad/trailer. But it’s also certain to intrigue any fan of the author.
What do you think? Is this something you’d check out, even if you don’t normally venture into video game territory? Wonderbook will cost $40 and come packaged with the aforementioned book and game disc.
Rowling is currently penning her next full-length work, The Casual Vacancy, marketed for adults and projected to release this fall, as early as September.